Learning C# by Developing Games with Unity 2020, 5th Edition

(363) By Harrison Ferrone
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Free download Learning C# by Developing Games with Unity 2020: An enjoyable and intuitive approach to getting started with C# programming and Unity, 5th Edition by Harrison Ferrone

Free download pdf book Learning C# by Developing Games with Unity 2020: An enjoyable and intuitive approach to getting started with C# programming and Unity, 5th Edition by Harrison Ferrone.

Overview of the book Learning C# by Developing Games with Unity 2020

Throughout the long term, the Learning C# by Developing Games with Unity arrangement has set up itself as a famous decision for finding a workable pace with C#, an incredible and adaptable programming language that can be applied in a wide exhibit of utilization territories. This book presents a make way for taking in C# programming from the beginning without complex language or hazy programming rationale, all while building a basic game with Unity.

This fifth release has been refreshed to present current C# highlights with the most recent variant of the Unity game motor, and another section has been included transitional assortment types. Beginning with the nuts and bolts of programming and the C# language, you’ll become familiar with the center ideas of programming in C#, including factors, classes, and article arranged programming.

When you must grasps with C# programming, you’ll enter the universe of Unity game turn of events and find how you can make C# contents for straightforward game mechanics. All through the book, you’ll gain hands-on involvement in programming best practices to assist you with taking your Unity and C# abilities to the following level.

Before the finish of this book, you’ll have the option to use the C# language to assemble your own genuine Unity game advancement ventures.

Key Features of the book

  • Understand C# programming basics, terminology, and coding best practices
  • Put your knowledge of C# concepts into practice by building a fun and playable game
  • Come away with a clear direction for taking your C# programming and Unity game development skills to the next level

What you will learn

  • Discover easy-to-follow steps and examples for learning C# programming fundamentals
  • Get to grips with creating and implementing scripts in Unity
  • Create basic game mechanics such as player controllers and shooting projectiles using C#
  • Understand the concepts of interfaces and abstract classes
  • Leverage the power of the latest C# features to solve complex programming problems
  • Become familiar with stacks, queues, exceptions, error handling, and other core C# concepts
  • Explore the basics of artificial intelligence (AI) for games and implement them to control enemy behavior

Who this book is for

If you’re a developer, programmer, hobbyist, or anyone who wants to get started with C# programming in a fun and engaging manner, this book is for you. Prior experience in programming or Unity is not required.

Table of Contents

  1. Getting to Know Your Environment
  2. The Building Blocks of Programming
  3. Diving into Variables,Types, and Methods
  4. Control Flow and Collection Types
  5. Working with Classes, Structs, and OOP
  6. Getting Your Hands Dirty with Unity
  7. Movement, Camera Controls, and Collisions
  8. Scripting Game Mechanics
  9. Basic AI and Enemy Behavior
  10. Revisiting Types, Methods, and Classes
  11. Introducing Stacks, Queues and HashSets
  12. Exploring Generics, Delegates, and Beyond
  13. The Journey Continues
Formats: ePub, Kindle
Pages: 366 pages
Publication date: 21 Aug 2020
Publisher: Packt Publishing
Language: English
ISBN 10: 1800207808
ISBN 13: 978-1800207806

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